vendredi 10 décembre 2010
mardi 30 novembre 2010
mercredi 17 novembre 2010
hi,at this time i'm working with a Gameco Graphic's concept team on We Rule and We farm, two Facebook's games.
I'm making some houses and stuffs.
I'll post some 2d concepts asap.
I'm working for another game too, i'll show it asap too ;)
And here some exemples of my work on an other game, i'll post some colours but i've to ask permition to my customer.
I'm making some houses and stuffs.
I'll post some 2d concepts asap.
I'm working for another game too, i'll show it asap too ;)
And here some exemples of my work on an other game, i'll post some colours but i've to ask permition to my customer.
mardi 16 novembre 2010
lundi 15 novembre 2010
a quick preview of my work
hi,
this is just for people who don't have time to look at all pages.
It's just a selection, you can find more on the blog's pages...
mercredi 3 novembre 2010
mardi 26 octobre 2010
mardi 19 octobre 2010
vendredi 15 octobre 2010
(references) Luigi Colani
Luigi Colani
Born in Berlin in 1928, Luigi Colani embarked on his extraordinary career as a designer in Paris in the early 1950s, focusing at first on automobile design.
mardi 12 octobre 2010
mardi 5 octobre 2010
Eve Online Contest - BabyShark - v 6.5
Hi all!
Sorry i have a lot of work at home this month and i'm not able to show it.
But, i've have this for you.
I've made it for this contest : http://giuscb.deviantart.com/art/The-Freeborn-GS-181612047
A collaborative design effort from the Sisters of EVE and the CreoDron Corporation, the BabyShark is a Battlecruiser sized vessel designed specifically for exploration, search and rescue, and research expeditions. Advanced sensor arrays and highly specialised photonic computer technology mean that it can pinpoint gravitational anomalies in the depths of unexplored space in a fraction of the time it takes other ships. Limited offensive capabilities are compensated for in the form of extensive drone bays which allow the BabyShark to carry 4 four full flights of medium drones or two flights of heavy drones.
Thanks Keith Neilson for the text, and Seb for the intensive coaching ;)
Sorry i have a lot of work at home this month and i'm not able to show it.
But, i've have this for you.
I've made it for this contest : http://giuscb.deviantart.com/art/The-Freeborn-GS-181612047
A collaborative design effort from the Sisters of EVE and the CreoDron Corporation, the BabyShark is a Battlecruiser sized vessel designed specifically for exploration, search and rescue, and research expeditions. Advanced sensor arrays and highly specialised photonic computer technology mean that it can pinpoint gravitational anomalies in the depths of unexplored space in a fraction of the time it takes other ships. Limited offensive capabilities are compensated for in the form of extensive drone bays which allow the BabyShark to carry 4 four full flights of medium drones or two flights of heavy drones.
Gallente Cruiser Skill Bonus: 10% increase in maximum drone range per level
Astrometrics Skill bonus: 5% increase in Scan Probe strength and 2% decrease in maximum Scan Probe deviation per level
Role Bonus: 25% decrease in Scan Probe scan time, 50% decrease in Scan Probe Launcher CPU requirement
*Combat probes cannot be loaded into a probe launcher fitted to this ship
Fitting:
7 High Slots
5 Medium Slots
4 Low Slots
2 Rig Slots
4 Turret Hardpoints
0 Missile Hardpoints
*Bonuses and Fitting details subject to balance testing"
The first rough/versions :
mardi 14 septembre 2010
mardi 7 septembre 2010
jeudi 26 août 2010
vendredi 6 août 2010
[références] Studio Ghibli’s Howls Moving Castle Paper Craft Model
"We love the Japanese director and artist Miyazaki and his wonderful films “Kiki’s Delivery Service”, My Neighbor Totoro”, “Princess Mononoke”, “Spirited Away” and the rest. Our daughter is a fan too, especially Howl’s Moving Castle. I found two paper craft models of the castle, one is from a book, now out of print, from Studio Ghibli itself, the other is a free download from the Japanese Epson site."
www.ragandbone.com
jeudi 5 août 2010
io9
Thanks to Annalee Newitz for this nice interpretation of my work in IO9.
do it when you want!
do it when you want!
You can find the website here
mercredi 4 août 2010
[références] Atlantis - Arcadia (Albator - Harlock)
Un très bon lien qu'on m'a passé sur la chronologie du design de l'Arcadia :
http://www.otakia.com/personnage/57/Atlantis+-+Arcadia+(Albator+-+Harlock)#h3_0
http://www.otakia.com/personnage/57/Atlantis+-+Arcadia+(Albator+-+Harlock)#h3_0
mardi 3 août 2010
lundi 26 juillet 2010
jeudi 22 juillet 2010
mardi 13 juillet 2010
The cargo
hi!
welcome to the new visitors!
(edit : and the old too!! :))
i hope you'll enjoy with my work.
I'm trying to make my concepts in situation, to give it more live and charism.
Do not hesitate to post your critics or advices!
I've made a step by step workflow for myself, so I won't forget how i made it.
It will help me to be more consistent in my work.
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